![]() ![]() Path 1 is based mainly off attack speed and many projectiles, ending with planes and more land monkey space on top. ![]() This tower also gains special upgrades that allow it to fill more roles than just standard popping power, with Hot Shots functioning as early-game Lead Bloon popping power, and Merchantman and its further upgrades acting as aquatic-based Banana Farms. However, one key improvement is that the Buccaneer gains the ability to fire both cannons at once, allowing the tower to shoot in opposite directions and up to doubling its firepower. The Buccaneer returns in BTD6, functioning much the same as its previous incarnations.
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